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#productdevelopment

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Call to action, attendees of flowcon.io/ and anyone having a good idea 💡

I am looking for** interesting problems, goals** which can be used for the Impact Mapping workshop.
The method works with any kind of goals of a company or a team or personal. The example should be one around product development and it should be easy to relate to.

I usually describe an imaginary company and problem but why only because I need some time to prepare everything.
#productDevelopment #flowcon

Product vs Tech: The Endless Battlefield

The war between Product & Engineering? It's not inevitable. It's a choice. A choice to overload engineers with business problems instead of letting them solve technical ones. A choice to force cross-functional teams without aligning timelines.

And the result?
❌ Slow product development
❌ Fragile systems
❌ Burnt-out engineers
❌ Sky-high costs

We tell engineers to "understand the business".
But we never ask business to "understand engineering".

We train engineers to sell priorities instead of owning their craft.
Software development becomes a negotiation instead of an engineering discipline.

And then we wonder why systems rot. 🤦‍♂️

"You Build It, You Run It".
"You Code It, You Ship It".

Buzzwords that actually mean:
🤑 "You Do Everything, We Cut Costs."

Would you hire an musician to cook, clean, and build your house?
No? Then why expect engineers to be full-stack, infra experts, DevOps, security pros & business strategists simultaneously?

💡 Specialization isn't old-fashioned. It's necessary.
💡 Engineering, UI/UX, Infrastructure. They are services to each other.
💡 Stop mixing worlds. Let experts master their craft.

🛑 Hiring isn't broken because of a "talent shortage".
It's broken because of delusional expectations.

You want quality products?
✔ Let engineers engineer.
✔ Let designers design.
✔ Let infrastructure teams handle infra.

If people aren't drowning in work that isn't theirs, they will naturally grow beyond their roles.

But force it?
You'll get:
❌ Burnouts
❌ Legacy code
❌ A team that stops caring

I grew up in tech step by step. The enforcement to do everything at once blocked & blinded me for years.

Fix the environment or enjoy the chaos you created. Your choice. 🎤

Companies Fail Tech Talent
Growth Needs Patience, Not Force

Telling tech people to "learn on the job" while drowning them in tasks is like giving someone a book 📖 and setting their chair on fire 🔥.
Spoiler: they won’t finish the book.

👨‍💻 Non-tech people evolve freely.
⏳ Tech people? Trapped in deadlines, ticket counts, and feature delivery. No time. No space. No iteration.

⚙️ "Agile", "Self-organized", "Cross-functional"… Great buzzwords. But without leadership, it's just a Buzzword Bingo 🎲.

🎓 What's the point of training when there's no time to apply it? Like learning to weld while your house is still made of straw.

🔧 Fix it:
✅ Treat tech as a service, not a feature factory.
✅ Let them own the tech product.
✅ Request technical, not just business-driven, features.
✅ Give space for scalability & maintainability.
✅ Allow growth to happen naturally, not by force.

💡 Make tech people proud of impact in their field, not just yours.

💡 Resilience. Reliability. Reusability.
Always wrong investments…

If you think bugs, tech debt & maintenance are “normal,” do the world a favor: resign. You’re part of the problem.

MVP/PoC ≠ Done.
It’s a candle - fragile, short-lived.
Real engineering = the light bulb: robust, lasting.

But devs & managers stop at "it works."
Why? Because real engineering demands more.
More thinking. More iterations. More uncomfortable truths.

💀 Fragile systems = endless maintenance.
💀 Seniors wasted on babysitting.
💀 Knowledge stagnates.

🔍 Product & Tech - Two worlds, but only one is visible.
Mixing them = slower, costlier, dumber.

🔥 Resilient systems don’t break.
🔥 Reliable systems don’t fail.
🔥 Reusable systems don’t get rewritten.

Start building like you mean it.

💡 Whole Company on a Raspberry Pi Cluster

Once, I had a team that took down a monolith.
Not with brute force, but with precision.

In months, we erased 90% of the code—no migrations, no breakages.
Stripped the bloat, cut dependencies, and ended up with something wild:

🚀 A Raspberry Pi cluster running the entire system.
Five tiny machines. Millions of requests.
Features built in ~90 minutes, not months.
No "senior" devs needed. No we needed. Pure engineering efficiency.

PROD needed bigger iron for scale, but the lesson stuck:
✅ Less code → Less complexity → Less maintenance.
✅ Running 10+ years - never turned into legacy.
✅ PMs even tweak features via ugly but effective XML (DX > UX 😅).

This is real engineering.

Warum fokussieren sich Firmen bei Agilität so stark auf „wie“ und nicht auf „was“? Heute wieder Unternehmen kennengelernt, bei denen die Anforderungen vom Product Owner kommen und sich niemand dafür interessiert, wie sie/er darauf kommt. Und ob die Ideen in einer sinnvolle Richtung zeigen oder eher Verschwendung erzeugen.

Scrum scheint Product Discovery auch nicht vor so langer Zeit entdeckt zu haben..

scrum.org/resources/blog/produ

Scrum.orgProduct Discovery for Scrum TeamsScrum Tools, Part 2: From Design Thinking to Lean UX to User Story Mapping

Struggling in product development is trendy now, so why bother improving? Let’s embrace the mediocrity. It’s mainstream. A circus of borrowed frameworks, questionable dependencies, and collective delusion. If we can’t get our own code right, what makes us trust everyone else’s? Same with business processes. Are we keeping ourselves randomly busy? A small hint: Using fewer thing means also fewer headaches 😇 Get back to basics.

#KISS#YAGNI#DRY

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